package com.example.parallelandroid.entity;

public class Weapon {
    private int weaponId;//武器id
    private String weaponName;//武器名称
    private int weaponRequireIntelligence;//武器所需智力
    private int weaponRequirePower;//武器所需体力
    private int weaponCharm;//武器提升的魅力值
    private String weaponDescription;//武器描述
    private String weaponSrc;//武器图片uri

    public String getWeaponSrc() {
        return weaponSrc;
    }

    public void setWeaponSrc(String weaponSrc) {
        this.weaponSrc = weaponSrc;
    }

    public int getWeaponId() {
        return weaponId;
    }

    public void setWeaponId(int weaponId) {
        this.weaponId = weaponId;
    }

    public String getWeaponName() {
        return weaponName;
    }

    public void setWeaponName(String weaponName) {
        this.weaponName = weaponName;
    }

    public int getWeaponRequireIntelligence() {
        return weaponRequireIntelligence;
    }

    public void setWeaponRequireIntelligence(int weaponRequireIntelligence) {
        this.weaponRequireIntelligence = weaponRequireIntelligence;
    }

    public int getWeaponRequirePower() {
        return weaponRequirePower;
    }

    public void setWeaponRequirePower(int weaponRequirePower) {
        this.weaponRequirePower = weaponRequirePower;
    }

    public int getWeaponCharm() {
        return weaponCharm;
    }

    public void setWeaponCharm(int weaponCharm) {
        this.weaponCharm = weaponCharm;
    }

    public String getWeaponDescription() {
        return weaponDescription;
    }

    public void setWeaponDescription(String weaponDescription) {
        this.weaponDescription = weaponDescription;
    }

    @Override
    public String toString() {
        return "Weapon{" +
                "weaponId='" + weaponId + '\'' +
                ", weaponName='" + weaponName + '\'' +
                ", weaponRequireIntelligence=" + weaponRequireIntelligence +
                ", weaponRequirePower=" + weaponRequirePower +
                ", weaponCharm=" + weaponCharm +
                ", weaponDescription='" + weaponDescription + '\'' +
                '}';
    }
}
